We build
iOS apps that
outlive a launch.
illumik is an independent iOS studio. One person, designing and building native apps end to end — the kind that feel inevitable in the hand and quietly earn their place on the home screen.
Everything an app needs, from one pair of hands.
Six things every iOS app needs — handled by the person who actually writes the code. No hand-offs, no account managers, no telephone game between design and build. You talk to the maker, start to finish.
Product & UX
Turning the idea into flows, screens, and an App Store story worth tapping. We start where the user is, not where the feature list is.
Interface Design
SwiftUI interfaces with real attention to type, motion, and the small things — built on Apple’s Human Interface Guidelines, not against them.
iOS Engineering
Native Swift, written to feel instant today and to still compile in three years. Modern concurrency, tested where it counts.
On-device Data
SwiftData and local-first storage. Your users’ data stays on their phone — synced through their own iCloud, never through a server we run.
On-device Intelligence
Apple Intelligence and on-device models, used where they genuinely help — quietly, privately, and never as a gimmick bolted on at the end.
Ship & Tend
TestFlight, App Store submission, and the unglamorous updates afterwards. An app doesn’t go quiet the day the build is done.
One shipped. One in the making.
Four acts. One maker.
I work in four named acts, not vague phases. Each one ends in something real you keep — a plan, a prototype, a TestFlight build, a shipped app — so the work compounds even if we part ways after any act.
Shape
We start with the idea and the person who has it. A short, focused week mapping the problem, the user, and the smallest first version actually worth building.
- Problem map
- Scope & estimate
- First-version plan
Design
SwiftUI screens and a clickable prototype, designed for how the app will feel in the hand — not just how it looks in a grid.
- Design direction
- Key flows
- Prototype
Build
Native iOS, shipped in small slices you can hold via TestFlight. You watch it come together, so nothing is a surprise at the end.
- TestFlight builds
- Weekly check-ins
- Source you own
Ship & tend
App Store submission, launch, and the updates afterwards. The app doesn’t go quiet the day it’s approved.
- App Store release
- Post-launch fixes
- Care plan or handover
Shape
We start with the idea and the person who has it. A short, focused week mapping the problem, the user, and the smallest first version actually worth building.
- Problem map
- Scope & estimate
- First-version plan
Design
SwiftUI screens and a clickable prototype, designed for how the app will feel in the hand — not just how it looks in a grid.
- Design direction
- Key flows
- Prototype
Build
Native iOS, shipped in small slices you can hold via TestFlight. You watch it come together, so nothing is a surprise at the end.
- TestFlight builds
- Weekly check-ins
- Source you own
Ship & tend
App Store submission, launch, and the updates afterwards. The app doesn’t go quiet the day it’s approved.
- App Store release
- Post-launch fixes
- Care plan or handover
Behind it all, one person.
There’s no “we” here — illumik is one person. I design, build, ship and support every app myself. It’s a small way of working, chosen on purpose: nothing gets lost in a hand-off, and the person who answers your email is the one who wrote the code.
Let’s build something that lasts.
Remote · worldwide
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